Generating Natural Human Motion
April 10 @ 12:00 PM - 3:00 PM - LWSN 3102A/B
Computer animations and virtual environments both require a controllable source of motion for their characters. Most of the currently available technologies require significant training and are not useful for casual users. Over the past few years, we have explored several different approaches to this problem.
- Prof. Chris Hoffmann
- (765) 494-6185.